Crater House was formed by four USC MFA graduates in 2011. We make all sorts of interactive media, but our specialty is games. We have expertise with Unity 3D, Flash and HTML5, as well as publishing to the web, iPhone, and other devices.
Bill loves ants, ecosystems, and emergence. He also likes collecting game controllers and pondering how games fit into various life contexts. He’s got an MFA in Interactive Media from USC. He’s a multiclass game designer and coder.
Daniel likes to think he's a rockstar designer, but really he just listens to rock (although sometimes he doesn't even listen to rock) and designs. His specialties include complaining about cold weather, game design and graphic design. Daniel also has a MFA in Interactive Media from USC.
Kim is an artist, animator, designer, programmer, and self-proclaimed dinosaur. Her hobbies include punching square cows, torching cloaked spies, rescuing Hylian princesses, and (of course) arting all the things.
Sean is an interactive storyteller, game designer and programmer, with a special focus on narrative design and motivating social interaction through gameplay.